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Cell-O-Fun :: ChaseHQ2Evo :: Thought of the Week |
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The game I played most this week: Moline
Color Shapes: Cell-O-Fun
Rally Racing: ChaseHQ2Evo
I’m not sure if Chase supports 3D acceleration, but there’s nothing on the game’s site to indicate that it does. On my Asus 730W, it’s a grainy, dirty, and fuzzy arcade-style rally racing game that tries hard to replicate what’s currently available on desktop machines and consoles. However, the game does almost make up for the relatively low-quality graphics by including quite a bit of audio content. Sound effects of the car interacting with course (going down the tarmac, plowing through gravel, splashing through puddles, etc) are very good, as is the voice of your co-pilot. High-energy background music is also good, although it gets repetitive quickly. While the 3D-rendered are down sampled to the point of being humble (the descriptions of each car are illegible), the game does have some strong points. For starters, the game runs amazingly fast and, in my opinion, does a better job than most Pocket PC racing games of creating the illusion of speed. Even in replay mode, Chase runs blazingly fast. By default, the acceleration of the cars is handled automatically. This makes the cars a little bit easier to control in that you mainly have to focus on steering, but it also makes the game a little harder since the braking ability of each car seems a bit limited (the game simply run at full throttle all the time, and there’s no way to disable the auto-acceleration feature that I can see). While you can remap the keys to an extent, the game doesn’t quite give me the feeling that I’m in full control of the vehicle. Overall, Chase is neither the best nor the worst. I’d give it a hesitant thumbs up, but only for those of you who are into rally racing.
Thought of the Week— Hammer Combat Coming Soon Storm Mill has been working on their new Hammer Combat game, which I’ve heard is a 2D beat ‘em up game. I like the concept of beat ‘em up games and have yet to see a good one on the Pocket PC. I kind of miss the glory days of the beat ’em up games from the late 80s to the mid-90s or so. They were fun and a good way to relieve aggression. Provided they can pull it off, I’m interested in seeing what Storm Mill comes up with. |
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| Allen Gall's The Week in Games is a free service of Smartphone & Pocket PC magazine and Smartphone & Pocket PC magazine ONLINE: in-depth articles, tips, an Encyclopedia of Software and Accessories, and links to the best Windows Mobile PDA and Smartphone Web sites. It is edited by Michelle Talley. This Newsletter is published by Thaddeus Computing, Inc., 110 North Court Street, Fairfield, IA 52556. Allen Gall's The Week in Games Copyright ) 2006 by Thaddeus Computing Inc. |