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ClickBall :: Real Dice Dominoes :: Thought Of The Week :: News |
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The game I played most this week: ClickBall
White and Black: ClickBall
Careful timing is a must in both the easy and hard difficulty levels. The game would probably be a bit more engaging if you were given multiple lives. As it is, you’ll have to start the game all over if you die once, which makes playing through the levels over and over again a bit tedious. Color would also help vary the monotony a bit, as would different types of backgrounds. Even if in its current state, though, the game is a nice aside to the more sophisticated games that have been coming down the pipeline lately, especially since it’s a freebie.
Draw and Block: Real Dice Dominoes
Thought of the Week: Hello and Goodbye, Windows Vista (for now) In one of my more impulsive decisions (I seem to be making a lot of them these days), I installed Windows Vista earlier last week only to revert back to Windows XP yesterday. It wasn’t an easy decision. Vista has some damn cool features. Aero looks pretty nice and gives the GUI a smoother, more aesthetically-appealing look. It makes Windows look the cooler, hipper, and more fun cousin of the stodgy old Windows 2000 interface. The coolest feature of all is the 3D, cascade-like view of all your running tasks/windows, which shows them all running in real time. Want to switch to a task? Just click on it. Alas, Vista suffers from the same problems Windows 2000 did when it first hit: the transition from the old OS to the new is a bumpy road in terms of compatibility. Software compatibility problems are numerous (at least for me), although most can be resolved just by getting the app in question to run in compatibility mode. However, driver support isn’t quite there yet. The Soundblaster Audigy drivers for Vista (the XP builds won’t work) are still in beta and have numerous issues, including frequent lockups.News – 2007 More Exciting than 2006? There are several interesting items in the news this week. I wonder if 2007 will shape up to be a much more interesting and eventful year than 2006? We’ll see. Since we’re only in February, the potential is still there. First is that Windows Mobile 6.0 will be out soon; June, to be specific. I haven’t been scouring the various Web sites for rumors, intelligent speculation, and so forth, so I’m not sure what it will mean in terms of gaming. This article on Information Week’s Web site doesn’t say much in terms of specifics, but we’ll see. I’m looking forward to seeing the new OS, although I’m not looking forward to all the flak that will happen over the various vendors and which current devices will get upgrades and which ones won’t. Intel is working on an Xscale replacement based on x86 rather than the ARM-based Xscale processors that have dominated Pocket PCs for years. x86, of course, is the architecture behind the 32-bit desktop PCs we’ve all been running since almost the beginning of the PC era. The first of these “system on a chip” designs will look, predictably, similar to the desktop PCs most of us are running today. Intel’s ambitions goal is to have a Vista-capable chip by 2010 and perhaps as early as 2008. More reading: Register article, PocketGamer article. |
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| Allen
Gall's The Week in Games is a free service of Smartphone & Pocket
PC magazine and Smartphone
& Pocket PC magazine ONLINE: in-depth articles, tips, an
Encyclopedia of
Software and Accessories, and links to the best Windows Mobile PDA
and Smartphone Web sites. It is edited by
Michelle Talley. This Newsletter is published by Thaddeus Computing, Inc., 110 North Court Street, Fairfield, IA 52556. Allen Gall's The Week in Games Copyright © 2007 by Thaddeus Computing Inc. |