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Azgard Defence :: News |
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The game I played most this week: Azgard Defence
Playing defence: Azgard Defence
Azgard Defence
(note the quirky British spelling of Crude design elements aside, the game looks terrific and is plenty of fun. The audio is also terrific, and the songs remind me a lot of some of the great wavetable tracks we got to hear in games way back when the SoundBlaster AWE32 first came on the market. Most of the game play involves building various defenses just so you can keep up as the enemies endlessly pile in. To be successful, you’ll have to place the right types of defenses, each with various pros and cons. The inclusion of 20+ different enemy types and 15 defensive structure types gives the game a nice balance. For example, one structure uses wind to take out enemies but is only effective against air-based enemies. Level upgrades are available for some defenses and others can be converted to more powerful types of weapons, provided you earn enough money by killing enough enemies. The real challenge of the game is getting just the right mix for the different levels (each has a different map) and the three different difficulty levels. If you want a complex strategy game, you shouldn’t bother: this one is best left to those who favor arcade action with a small dose of strategy mixed in. There’s certainly nothing wrong with that approach; sometimes it’s where the best games come from.
News - Werner’s Latest: SNES Emulators Werner has just released an article on running SNES emulators on the Pocket PC. He cites the abundance of SNES emulators available as the major impetus for writing the article, as well as the following reasons:
I haven’t messed with emulators for about five years. They were neat for a while, but I found them too dodgy to hold my interest. And to me, those old gaming machines—and the games they ran—are really of an incidental and ephemeral interest. The main emphasis should always be on what’s new. I stuck with MAME and the Atari 2600 and NES emulators. The SNES emulators at the time were painfully slow. But now, however, there apparently are several that run very well: http://www.pocketmoregames.com/azgard.htm |
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Gall's The Week in Games is a free service of Smartphone & Pocket
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Michelle Talley. This Newsletter is published by Thaddeus Computing, Inc., 110 North Court Street, Fairfield, IA 52556. Allen Gall's The Week in Games Copyright © 2007 by Thaddeus Computing Inc. |