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3D Lawn Darts :: News |
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The game I played most this week: 3D Lawn Darts
Yard Play: 3D Lawn Darts
3D
Lawn Darts
has two game play modes: normal and tournament mode, and you can play
with normal lawn darts or "crown darts" (I can't really tell any
difference). Both modes follow the same basic rules: each person takes
turns throwing a dart, and the person who first gets to 21 points wins
the game. The game's interface is simple but a little clumsy. The dart
floats in space directly in front of the player, and you can aim the
dart left and right by using the directional pad (the only factor
affecting your throw is wind speed and direction, which appears in a
little round gauge).
Oddly, the game
provides "bonus" darts to give you an edge over your opponent. While
having bonus weapons and powerups is a staple in action games and
generally a good thing, in a simple game like lawn darts it comes off as
a little strange and even seems like bad sportsmanship. The issues with the interface make it more a matter of luck than skill and more importantly, don't seem to recreate the experience of playing the real game. I would think that for this type of game, a better approach would be something along the lines of Hexacto's Precise Stylus Input method, where you could actually drag the stylus to determine the angle, force, and trajectory of the darts. That would make the game feel much closer to the real thing.
News - Another RTS Game It's been quite a while since we've seen really any kind of real time strategy (RTS) games for the Pocket PC. The game is called Machines at War, and is being released by Isotope 244. Isotope 244 (Acky's XP Breakout, Atomic Battle Dragons) are known for cramming a ton of details into their games. They don't always have the flashiest graphics, but the features often make their games stand out in their categories. MaW is now in public beta. The screenshots posted on Clickgamer remind me quite a bit of Argentum, which was created by a one-hit-wonder company from South America. Argentum also had a ton of features, but it ended up being so bloated and sluggish that the game play suffered and wasn't as much fun as it could've been had the game been a bit more lean. It will be interesting to see how Isotope 244 balances game features, graphics, and game play against what today's machines are capable of doing. I'm also curious about how well a game like this will be received in the current climate, which is quite a bit different from 2002. You can read more about the upcoming game and download the beta here. |
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| Allen
Gall's The Week in Games is a free service of Smartphone & Pocket
PC magazine and Smartphone
& Pocket PC magazine ONLINE: in-depth articles, tips, an
Encyclopedia of
Software and Accessories, and links to the best Windows Mobile PDA
and Smartphone Web sites. It is edited by
Michelle Talley. This Newsletter is published by Thaddeus Computing, Inc., 110 North Court Street, Fairfield, IA 52556. Allen Gall's The Week in Games Copyright © 2007 by Thaddeus Computing Inc. |