Platypus
is a new side scroller from Astraware. As is typical these days,
Platypus has a bit of a 80s retro feel, with audio that hearkens
back to the days of the Commodore 64 and Coleco. How does it
separate itself from tons of other games that try to do the same
thing? The most interesting feature of Platypus is the "clay"
graphics, which make the entire game look a bit like a claymation
cartoon. It's as if everything in the game was put together from
rounded globs of clay. The effect is actually very well done: the
graphics don't look at all cheap or cut and paste: they're a bit
simpler-looking than sprites and appear to have a very smooth
surface. When looking at everything on the screen and how smoothly
it moves, the eye tends to slide easily over the screen. The "clay"
effect seems to work especially well on the ground effects of the
landscape, which consists of multi-layered parallax scrolling. The
3D effect is excellent, especially when you fly over power lines.
Clearly, a lot of work went into the game's graphics.
And how does
the game play? Zipping through the first few levels shows a great
balance and moderation. Enemies are neither too numerous or too
sparse; and they're made up of a number of types: some appear in
waves, some individually. Some move in a scripted pattern; others
move more freely and will try to follow the player. Thankfully,
thanks to the graphics, they're all very easy to see and spot
against the game's background. Power-ups are also included in the
game, although they only last a limited time in order to prevent the
game from being too easy.
Overall,
Platypus is a fun game, and the graphics are so unique that it
really stands out from the other action games out there. The game's
mechanics are pretty solid as well, making for a pretty good title
overall despite the fact that scrolling shooters are so common.
|
Title:
Platypus |
Developer: Astraware |
|
Genre:
Scrolling Shooter |
Demo:
Y |
|
Platform:
Pocket PC 2003+ |
Price:
$19.95 |
|
Discuss this game |
Rating (of 4):
3.5 |